100 Line Captcha JSP Simple, nice looking captcha implemented in 100 lines of JSP. Easily change font, colors, size, and captcha characters. Since it's a JSP you can rewrite it to do whatever the heck you want to do. Enjoy!!! ...and send me any improvements you make <%@ page import="java.util.*"%> <%@ page import="java.io.*"%> <%@ page import="javax.servlet.*"%> <%@ page import="javax.servlet.http.*"%> <%@ page import="java.awt.*"%> <%@ page import="java.awt.image.*"%> <%@ page import="javax.imageio.*"%> <%@ page import="java.awt.geom.*"%> <% //======================================================== // Kick Ass Captcha JSP // // Michael Connor 2007 // // I just couldn't handle the thought of downloading a // big jar and configuring some servlet.xml and having // little to no control of anything... // You can send in height and width parameters. // The captcha value will be placed in the session in // a parameter called 'captcha' // // Feel free to use this code and do whatever the hell // you want to it. //======================================================== response.setContentType("image/jpg"); try { Color backgroundColor = Color.red; Color borderColor = Color.red; Color textColor = Color.white; Color circleColor = new Color(160,160,160); Font textFont = new Font("Arial", Font.PLAIN, 24); int charsToPrint = 6; int width = request.getParameter("width") != null ? Integer.parseInt(request.getParameter("width")) : 150; int height = request.getParameter("height") != null ? Integer.parseInt(request.getParameter("height")) : 80; int circlesToDraw = 4; float horizMargin = 20.0f; float imageQuality = 0.95f; // max is 1.0 (this is for jpeg) double rotationRange = 0.7; // this is radians BufferedImage bufferedImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); Graphics2D g = (Graphics2D) bufferedImage.getGraphics(); //Draw an oval g.setColor(Color.red); g.fillRect(0, 0, width, height); // lets make some noisey circles g.setColor(circleColor); for ( int i = 0; i < circlesToDraw; i++ ) { int circleRadius = (int) (Math.random() * height / 2.0); int circleX = (int) (Math.random() * width - circleRadius); int circleY = (int) (Math.random() * height - circleRadius); g.drawOval(circleX, circleY, circleRadius * 2, circleRadius * 2); } g.setColor(textColor); g.setFont(textFont); FontMetrics fontMetrics = g.getFontMetrics(); int maxAdvance = fontMetrics.getMaxAdvance(); int fontHeight = fontMetrics.getHeight(); // i removed 1 and l and i because there are confusing to users... // Z, z, and N also get confusing when rotated // 0, O, and o are also confusing... // lowercase G looks a lot like a 9 so i killed it // this should ideally be done for every language... // i like controlling the characters though because it helps prevent confusion String elegibleChars = "ABCDEFGHJKLMPQRSTUVWXYabcdefhjkmnpqrstuvwxy23456789"; char[] chars = elegibleChars.toCharArray(); float spaceForLetters = -horizMargin * 2 + width; float spacePerChar = spaceForLetters / (charsToPrint - 1.0f); AffineTransform transform = g.getTransform(); StringBuffer finalString = new StringBuffer(); for ( int i = 0; i < charsToPrint; i++ ) { double randomValue = Math.random(); int randomIndex = (int) Math.round(randomValue * (chars.length - 1)); char characterToShow = chars[randomIndex]; finalString.append(characterToShow); // this is a separate canvas used for the character so that // we can rotate it independently int charImageWidth = maxAdvance * 2; int charImageHeight = fontHeight * 2; int charWidth = fontMetrics.charWidth(characterToShow); int charDim = Math.max(maxAdvance, fontHeight); int halfCharDim = (int) (charDim / 2); BufferedImage charImage = new BufferedImage(charDim, charDim, BufferedImage.TYPE_INT_ARGB); Graphics2D charGraphics = charImage.createGraphics(); charGraphics.translate(halfCharDim, halfCharDim); double angle = (Math.random() - 0.5) * rotationRange; charGraphics.transform(AffineTransform.getRotateInstance(angle)); charGraphics.translate(-halfCharDim,-halfCharDim); charGraphics.setColor(textColor); charGraphics.setFont(textFont); int charX = (int) (0.5 * charDim - 0.5 * charWidth); charGraphics.drawString("" + characterToShow, charX, (int) ((charDim - fontMetrics.getAscent()) / 2 + fontMetrics.getAscent())); float x = horizMargin + spacePerChar * (i) - charDim / 2.0f; int y = (int) ((height - charDim) / 2); //System.out.println("x=" + x + " height=" + height + " charDim=" + charDim + " y=" + y + " advance=" + maxAdvance + " fontHeight=" + fontHeight + " ascent=" + fontMetrics.getAscent()); g.drawImage(charImage, (int) x, y, charDim, charDim, null, null); charGraphics.dispose(); } //Write the image as a jpg Iterator iter = ImageIO.getImageWritersByFormatName("JPG"); if( iter.hasNext() ) { ImageWriter writer = (ImageWriter)iter.next(); ImageWriteParam iwp = writer.getDefaultWriteParam(); iwp.setCompressionMode(ImageWriteParam.MODE_EXPLICIT); iwp.setCompressionQuality(imageQuality); writer.setOutput(ImageIO.createImageOutputStream(response.getOutputStream())); IIOImage imageIO = new IIOImage(bufferedImage, null, null); writer.write(null, imageIO, iwp); } else { throw new RuntimeException("no encoder found for jsp"); } // let's stick the final string in the session request.getSession().setAttribute("captcha", finalString.toString()); g.dispose(); } catch (IOException ioe) { throw new RuntimeException("Unable to build image" , ioe); } %>
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