"http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<title>.com</title>
</head>
<style>
html { height:100%; }
body {
height:100%;
border:0px;
margin:0px;
background-color:#000000;
color:#CCCCCC;
font-family:FixedSys, Terminal, system, verdana, arial;
font-size:12px;
/*font-weight:bold;*/
}
a {
text-decoration:none;
color:#CCCCCC;
}
a:hover {
text-decoration:none;
color:#CCCCCC;
}
b {
font-weight:normal;
}
strong {
font-weight:normal;
}
.entryBox {
position:absolute;
bottom:0px;
left:-300px;
}
</style>
<script language="javascript" src="js/js.js"></script>
<body onLoad="setFocusToEntryBox();" onFocus="setFocusToEntryBox();">
<table cellpadding="0" cellspacing="0" border="0" height="100%" width="100%">
<tr>
<td height="100%" width="100%" onClick="setFocusToEntryBox();" valign="top">
<div style="width:750px;">
<div id="outputContainer">Welcome to 20-GOTO-10.com
Type help to begin.
</div>
<div style="position:relative;">
<span id="commandPrompt"></span> <span id="commandContainer"></span><img src="images/cursor.gif" align="absbottom" />
<input type="text" id="entryBox" class="entryBox" onKeyDown="keyCode=(event.which)? event.which: event.keyCode;if(keyCode==55 && event.shiftKey){alert('Sorry the use of \'&\' is not allowed.');return false;}" onKeyUp="handleKeyPress((event.which)? event.which: event.keyCode, this);">
</div>
</div>
</td>
</tr>
</table>
</body>
</html>
<script language="javascript">
document.getElementById('commandPrompt').innerHTML = 'C:\\>';
//Preload the image to avoid the scroll thingy
var oImg = new Image();
oImg.src = '/dos3/images/Me.gif';
</script>