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BigNumber //JavaScript Class


Offers a extremely high precision level to make mathematical operations. For integers there is no limits and for floating point numbers, the class allows setting the maximum precision.

[UPDATED CODE AND HELP CAN BE FOUND HERE]

The class always returns new instances of BigNumber on the operations, so to the set value of a object, use the "set" method.


//+ Jonas Raoni Soares Silva
//@ http://jsfromhell.com/classes/bignumber [v1.0]

BigNumber = function(n, p, r){
    var o = this, i;
    if(n instanceof BigNumber){
        for(i in {precision: 0, roundType: 0, _sign: 0, _dec: 0}) o[i] = n[i];
        o._buffer = n._buffer.slice();
        return;
    }
    o.precision = isNaN(p = Math.abs(p)) ? BigNumber.defaultPrecision : p;
    o.roundType = isNaN(r = Math.abs(r)) ? BigNumber.defaultRoundType : r;
    o._sign = (n += "").charAt(0) == "-";
    o._dec = ((n = n.replace(/[^\d.]/g, "").split(".", 2))[0] = n[0].replace(/^0+/, "") || "0").length;
    for(i = (n = o._buffer = (n.join("") || "0").split("")).length; i; n[--i] = +n[i]);
    o.round();
};
with({$: BigNumber, o: BigNumber.prototype}){
    $.ROUND_HALF_EVEN = ($.ROUND_HALF_DOWN = ($.ROUND_HALF_UP = ($.ROUND_FLOOR = ($.ROUND_CEIL = ($.ROUND_DOWN = ($.ROUND_UP = 0) + 1) + 1) + 1) + 1) + 1) + 1;
    $.defaultPrecision = 40;
    $.defaultRoundType = $.ROUND_HALF_UP;
    o.add = function(n){
        if(this._sign != (n = new BigNumber(n))._sign) return n._sign = !n._sign, this.subtract(n);
        var o = new BigNumber(this), a = o._buffer, b = n._buffer, la = o._dec,
        lb = n._dec, n = Math.max(la, lb), i, r;
        la != lb && ((lb = la - lb) > 0 ? o._zeroes(b, lb, 1) : o._zeroes(a, -lb, 1));
        i = (la = a.length) == (lb = b.length) ? a.length : ((lb = la - lb) > 0 ? o._zeroes(b, lb) : o._zeroes(a, -lb)).length;
        for(r = 0; i; r = (a[--i] = a[i] + b[i] + r) / 10 >>> 0, a[i] %= 10);
        return r && ++n && a.unshift(r), o._dec = n, o.round();
    };
    o.subtract = function(n){
        if(this._sign != (n = new BigNumber(n))._sign) return n._sign = !n._sign, this.add(n);
        var o = new BigNumber(this), x = o.compare(n) + 1, a = x ? o : n, b = x ? n : o, la = a._dec, lb = b._dec, n = la, i, j;
        a = a._buffer, b = b._buffer, la != lb && ((lb = la - lb) > 0 ? o._zeroes(b, lb, 1) : o._zeroes(a, -lb, 1));
        for(i = (la = a.length) == (lb = b.length) ? a.length : ((lb = la - lb) > 0 ? o._zeroes(b, lb) : o._zeroes(a, -lb)).length; i;){
            if(a[--i] < b[i]){
                for(j = i; j && !a[--j]; a[j] = 9);
                --a[j], a[i] += 10;
            }
            b[i] = a[i] - b[i];
        }
        return o._sign = !x, o._dec = n, o._buffer = b, o.round();
    };
    o.multiply = function(n){
        var o = new BigNumber(this), r = o.compare(n = new BigNumber(n)) + 1, a = (r ? o : n)._buffer,
        b = (r ? n : o)._buffer, la = a.length, lb = b.length, x = new BigNumber, i, j, s;
        for(i = lb; i; x.set(x.add(new BigNumber(s.join("")))))
            for(s = (new Array(lb - --i)).join("0").split(""), r = 0, j = la; j;
            r += a[--j] * b[i], s.unshift(r % 10), r = r / 10 >>> 0);
        return r && x._buffer.unshift(r), o._dec = (o._buffer = x._buffer).length - la - lb + o._dec + n._dec, o.round();
    };
    o.divide = function(n){
        if((n = new BigNumber(n)) == "0") throw new Error("division by 0");
        var o = new BigNumber(this), a = o._buffer, b = n._buffer, la = a.length - o._dec,
        lb = b.length - n._dec, s = a._sign != b._sign, dec = 0, buffer = [], x = new BigNumber, y, i;
        la != lb && ((lb = la - lb) > 0 ? o._zeroes(b, lb) : o._zeroes(a, -lb));
        o._dec = a.length, n._dec = b.length;
        b = n, a._sign = false, b._sign = false;
        while(o != 0 && (buffer.length - dec) <= o.precision){
            x.set(0);
            for(i = 0; o.compare(y = x.add(b)) + 1 && ++i; x.set(y));
            if(!i){
                do ++i, o._buffer.push(0), ++o._dec;
                while(o.compare(b) < 0);
                !dec && (!buffer.length && buffer.push(0), dec = buffer.length);
                o._zeroes(buffer, --i);
                continue;
            }
            o.set(o.subtract(x)), buffer.push(i);
        }
        return o._buffer = buffer, o._dec = dec ? dec : buffer.length, o.round();
    };
    o.mod = function(n){
        return this.subtract(this.divide(n).intPart().multiply(n));
    };
    o.pow = function(n){
        var o = new BigNumber(this), i;
        if(n == 0) return o.set(1);
        for(i = Math.abs(n); --i; o.set(o.multiply(this)));
        return n < 0 ? o.set((new BigNumber(1)).divide(o)) : o;
    };
    o.set = function(n){
        return this.constructor(n), this;
    };
    o.compare = function(n){
        var a = this, la = this._dec, b = n, lb = n._dec, i, l;
        if(la != lb) return la > lb ? 1 : -1;
        for(la = (a = a._buffer).length, lb = (b = b._buffer).length, i = -1, l = Math.min(la, lb); ++i < l;)
            if(a[i] != b[i]) return a[i] > b[i] ? 1 : -1;
        return la != lb ? la > lb ? 1 : -1 : 0;
    }
    o.negate = function(){
        var n = new BigNumber(this); return n._sign ^= 1, n;
    };
    o.abs = function(){
        var n = new BigNumber(this); return n._sign = 0, n;
    };
    o.intPart = function(){
        return new BigNumber((this._sign ? "-" : "") + (this._buffer.slice(0, this._dec).join("") || "0"));
    };
    o.valueOf = o.toString = function(){
        var o = this;
        return (o._sign ? "-" : "") + (o._buffer.slice(0, o._dec).join("") || "0") + (o._dec != o._buffer.length ? "." + o._buffer.slice(o._dec).join("") : "");
    };
    o._zeroes = function(n, l, t){
        var s = ["push", "unshift"][t || 0];
        for(++l; --l;  n[s](0));
        return n;
    };
    o.round = function(){
        if("_rounding" in this) return this;
        var $ = BigNumber, r = this.roundType, b = this._buffer, d, p, n, x;
        for(this._rounding = true; this._dec > 1 && !b[0]; --this._dec, b.shift());
        for(d = this._dec, p = this.precision + d, n = b[p]; b.length > d && !b[b.length -1]; b.pop());
        x = (this._sign ? "-" : "") + (p - d ? "0." + this._zeroes([], p - d - 1).join("") : "") + 1;
        if(b.length > p){
            n && (r == $.DOWN ? false : r == $.UP ? true : r == $.CEIL ? !this._sign
            : r == $.FLOOR ? this._sign : r == $.HALF_UP ? n >= 5 : r == $.HALF_DOWN ? n > 5
            : r == $.HALF_EVEN ? n >= 5 && b[p - 1] & 1 : false) && this.add(x);
            b.splice(p, b.length - p);
        }
        return delete this._rounding, this;
    };
}


Usage

<script type="text/javascript">

var x = new BigNumber("10"), y = new BigNumber("-2");
alert(x.pow(y));
alert(x.pow(1234));

alert((new BigNumber("99999999999999999999999999999999999")).add("999999999999999999999999999.99999999999999999"));

</script>
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